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Xeno Battle

Xenosaga and Gears RPG LIMS Icontest

Name:
Xenosaga Battle
Membership:
Open
Posting Access:
Select Members
Description:
A RPG LIMS style Xenosaga/Xenogears Icontest
info guide » sign-ups closed » battle logs » use an item » critiques » battle history » contact
profile codes » layout codes » icon table codes » style sheet adaptations

I N T R O D U C T I O N

Welcome to xeno_battle, a Xenosaga/Xenogears "Last Icon Maker Standing" community run in a fun RPG style. Inspired by tartankilts, icon makers in this community pick up a Xeno character to play as until one icon maker is left standing as the winner!

Main Mods
Joh [atelierjoh]
Hikarisenshi [hikarisenshi]
Matthias [animevivi]

Special thanks for help!
Erin [lufiamanaelf]
R U L E S

Oh no! Reading the rules isn't always the funnest thing to do, but the game will be much more fun if you know them, so be sure to read up!

1. Don't tell anyone which character you play. Keeping it a secret is half the fun so don't spoil it for yourself!
2. You must use Xenosaga/Xenogears images. Manga and Doujinshi are okay; fan art is not.
3. Your icons need to fit Livejournal requirements meaning they have to be 100x100 pixels and 40 KB or less.
4. You cannot showcase your icon anywhere until after voting has been tallied and the results of the challenge has been displayed. After that you can display them in your Icon Journals/etc. This also means that the icon has to be made specifically for this community's challenge.
5. Please upload the icons to your own server or a closed photo album like Photobucket or Tinypic. Please do not upload them to your Livejournal accounts, as they are open albums.
6. Icons should be saved in .jpg, .gif, or .png format.
7. Anyone is allowed to vote as long as they are a member of the community. This includes but are not limited to watchers, people who dropped out, or participants.

info guide » sign-ups closed » battle logs » use an item » critiques » battle history » contact
profile codes » layout codes » icon table codes » style sheet adaptations

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